Do not speak with anyone. If you've got the Dawn's Gambit quest, the group stay outside, you enter the room, use the gambit and get out. All the students will transform into skeletons they are marked as elite 61 but that's fake, then die in 2 or 3 Aracane Explosion. So tank run into one groupe, mage Aoe.
Tank run into another group, mage aoe, etc, etc. Once the room is empty except for Vectus and Marduk, pull Marduk he do not hit hard but he has a lot of HP, the fight takes some time. He may drop some cool sword. The kill Vectus, hit, kill, he is not difficult neither. The for Ras, let the Tank build aggro for some seconds, then go dps.
Just one thing to know, he'll give you blows that send you at the other end of the room AND slow you that mean that you'll take some seconds te get back to him. Except that he is not very difficult, just let the tank hold aggro and the healer healing him. There's a deed on the right side for the quest, and an embalming fluid on the left for the epic cloth craft quest. Here it become easier. The three upstairs are not difficult except the Butcher On the right, the ravenian.
Pull the guards, same tactic as for the Risen Constructs but they do not hit as hard , you may have to shackle. I do not detail to much, if you're alive in this room that's you managed all the groups before, so you've got a good group and smart players.
For the Ravenian, do not go in the water, let the tank build aggro, lose aggro if you're not the tank, the fight is not short but neither it is difficult. Same tactic, kill the mobs shackle if necesarry , and then Alicia Barov First clean Alexi Barov room, pull guards, shackle, etc.
Now, enter the room. The tactic we use is : The tank goes on Alexi. The priest shackle one of the guards. The offtank warlock pet, druid in bear form, hunter pet, pally tank the second guards while the rogue help him.
The mage MUST dispell the curse! When the second guard is dead, everybody on Alexi and kill him. Then kill the last guard. If you do not have a mage for the curse hmmmmmmm I only know one other tactic Just focus alexi, all the dps on alexi, all the heal on the MT, the others must heal themselves potions, bandage, etc.
You will surely wipe but with some luck you'll kill Alexi too and loot him It's useless to try to kill his guards, the will respawn as soon as you wipe Oh and the last deed is just here too.
Before starting the fight, tell you're group if they do not know that Gandling can randomly teleport some of you in one of the 5 previous cleaned room, with 3 mobs easilly killable, do not worry. Those rooms are closed while the mobs are alive, so kill them fast and go back to the fight BUT! If you're stuck in one of the room and someone loot gandling, you MAY not loot anything So be careful and tell all your group to not loot while everybody's not there.
Oh and gandling isn't difficult except this little thing to know, i've never died here. Most mobs in scholo are in groups of 4 so first let the rogue sap one. Then let mage poly second and priest shackle third. Then let the tank charge into the fourth mob and gather some aggro. Then should the mage, warlock and rogue nuke the mob like hell. Comment by Thottbot gotta watch this video.
Comment by Thottbot There are three ways to open the door. First With a key. You can take the key from a quest Second Kill yourself outside the door warlock with life tap and aoe and paladin with the bubble which you cast on party members Third Lockpick the door with a rogue Lockpicking skill above Comment by Thottbot Sorry if sombody has already asked. How long do you reakon it'd take to run through it with a good 5-man group?
Comment by Thottbot I found a way to enter the door without being a warlock! If you are more than 1 person and no rogue But you need a warlock nevertheless in your group.. Me and a pal lvl 70 priest wanted to get in I'm a 62 'lock I needed to do the imp delivery quest so I can get my dreadsteed So we arrived, and we found out that we had to res inside, unfortunately, the priest can't suicide like us 'locks, so I got the idea to run all the way up to the roof of the building with the door, then we duelled until the priest lost, and with no health he jumped off the roof near the entrance and died..
So he ressed inside the door and I used the suicide method Comment by Thottbot you can open the door once one gets in. Comment by Thottbot You need to do the "All along the Watchtowers" quest. Do this and he should give you the key to Scholo. I didnt read any posts to see of anyone covered this but I know that no one I had asked around knew how to get the key so Im telling everyone Cellina lv 60 Belf Priest Hydraxis. Comment by Thottbot Solable for 70 hunters, im BM i it wasent to hard.
Rattlegore and The Butcher were hard, but if you have a pot and dont pull anything with boss easy. Comment by Thottbot Very easy to solo as a 69 Hunter. I'll apologize in advance if this information seems too 'remedial', but since I had to learn all of it through trial and error- there may be others who can benefit also.
To prevent unecessary agro, cast heal on your pet before you send him in to pull. The ticking of the heal should balance out whatever damage your pet takes until you can attack.
Kill the necromancers and summoners first, or else you'll have skeletons popping up everywhere. One type of mob there can fear- creates a lot of excitment when they send you or your pet running into the next crowd. Keep feign death ready as a hot-key. I honestly cannot recall right now which mob that was..
I want to say 'Acolyte'? For logic I don't quite understand, the regular auto-attack of your gun will drop skeletons VERY fast. There may be immunity to Arcane shots on certain mobs. Through trial and error you will also learn quickly which can be stung ect.. If you are not a dwarf, take in LOTS of anti-poison and anti-disease devices.
Dwarves can of course just cast stone-skin, so that makes life a lot easier for us here. Reason being: they vanish then reappear as mobs Bottom line is that it takes longer to kill them, so drop the others in the crowd first then focus your attention on them, otherwise the other 2, 3 or 4 mobs will be beating on you and your pet for the whole time you are trying to catch the spectral.
In a lot of areas, it was VERY easy to pull one at a time. There will be many places along the way that enable you to 'catch your breath'. Apart from the fact that they cause all the casters there ALL SORTS of drama, other mobs like ghouls will actually agro on them and focus on them until they are all killed.
Will definitely buy you some time. Just be careful about the timing of your snake-trap. Though Kel'thuzad no longer resides in the crypts, devoted cultists and instructors still remain. The powerful lich, Ras Frostwhisper, rules over the site and guards it in the Scourge's name — while the mortal necromancer, Darkmaster Gandling, serves as the school's insidious headmaster. Great place to farm if you're an enchanter! Lots of good drops, some cool trinkets. Everything you need to know about the Scholomance Dungeon entrance is mentioned in this guide.
The runestone was eventually destroyed to create the Altar of Storms. Scholomance is the Barov family dungeon, through negotiations with Kel'Thuzad, restored the fortress and transformed it into a school of necromancy, renaming it Scholomance.
It is now home to ghosts and spirits who seek vengeance for the crimes committed against them. Discover without further delay the complete list of encounters considered important in this instance!
Thank you for taking the time to read this Classic WoW Scholomance! For more Vanilla WoW content, you can check out our other sections.
It maintains a WoW addon called the Wowhead Looter , which collects data as you play the game! It uploads the collected data to Wowhead in order to keep the database up-to-date! Connect with Wowhead. Quick Facts. Table of Contents. Guide Navigation. The quest will be tagged as "Complete" once all of the items have been looted.
Return to your respective quest giver to hand in the quest. Class Specific Quests in Scholomance 1. Judgment and Redemption - Paladin 2. The Darkreaver Menace - Shaman 3. Legend had it that Scholomance was a school of black magic that was run by the Devil himself. Like the game, Scholomance was situated on island in the middle of the lake. Unlike the game, the location of the school is situated in Transylvania, Romania. The school is reference in the most famous of all books on Transylvania and that Bram Stoker's Dracula.
There are a total of 16 bosses in this instance and they are listed below in order of encounter as you progress through the dungeon. There's no register feature and no need to give an email address if you don't need to.
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